Tim Follin is a video game music composer most known for his chiptune works in retro videogame consoles. He is notable for his music for the ZX Spectrum, Commodore 64 and NES. Follin currently resides in Manchester, England.
Tim Follin was born on December 19th, 1970, in St. Helens, England, and listened to a variety of progressive rock bands as he was growing up, which was a major influence for a lot of his future compositions. He attended college in 1986 at Sandown Music College in Liverpool, England, but dropped out after about a year stating that he “learned a lot, but not from the lecturer.”
Tim’s first video game composition work was for the ZX Spectrum 16K/48K home computer in 1985 when he was just 15 years old. His brother, Mike Follin, had recently learned how to program for the ZX Spectrum and earned a job at Insight Software. Mike asked Tim to do music composition work for the games he was working on. Unfortunately, Tim only knew sheet music at the time so he had to learn from Mike how to work with the system’s code in order to create music drivers and the game soundtrack. Tim’s first video game music compositions were for Subterranean Stryker, Star Firebirds and Vectron (shown below).