Well hey, what do you know, a real Pokémon RPG on a Nintendo console, just not quite the one fans wanted. Instead of taking one of the Game Boy titles and updating it with 3D graphics, Nintendo tapped Genius Sonority, a Japanese studio consisting of former Dragon Quest devs, to craft an all-new adventure.
Pokémon Colosseum and its sequel, Pokémon XD: Gale of Darkness, took the series in a darker direction. The Orre region, where the games are set, is a sparse land that generally lacks roaming pocket monsters. As the protagonist you are tasked with wandering from town to town, purifying pocket monsters corrupted by darkness. Instead of collecting wild Pokémon, you steal them from the trainers you battle against. Both games have this whole creepy/cool vibe going on that’s won them a place in fans’ hearts. They might not be the console RPGs we wanted, but they sure were something else.